The five 11th-edition Force Dispositions, the 5×5 matrix that deals each player their primary mission, and all 43 primary and secondary mission cards with their scoring windows and victory point caps.
Outside the five mirrors, a matchup deals the two players different primary missions — so reading only your own card is how a game gets lost from in front.
| You play | vs Disruption | vs Priority Assets | vs Purge the Foe | vs Reconnaissance | vs Take and Hold |
|---|---|---|---|---|---|
| Disruption | Outmanoeuvre | Locate and Deny | Delaying Action | Smoke and Mirrors | Death Trap |
| Priority Assets | Extract Relic | Sabotage | Vital Link | Vanguard Operation | Secure Asset |
| Purge the Foe | Punishment | Destroyer's Wrath | Meatgrinder | Consecrate | Unstoppable Force |
| Reconnaissance | Surveil the Foe | Search and Scour | Triangulation | Gather Intel | Reconnaissance Sweep |
| Take and Hold | Determined Acquisition | Inescapable Dominion | Immovable Object | Purge and Secure | Battlefield Dominance |