Priority Assets vs Take and Hold

An army with the Priority Assets Force Disposition facing one with Take and Hold is dealt Secure Asset as its primary mission.

The opposing army is not playing the same mission: it is dealt Inescapable Dominion. Reading only your own card is how a game gets lost from in front.

Priority-Assets against Take-and-Hold. The Secure Asset action (Shooting phase; a friendly unit within range of a non-home objective; once per turn; completes at end of turn if the unit controls that objective) secures the asset and pays at end of turn, alongside a payout for destroying enemy units that started the turn on central objectives. From the second battle round, the Command-phase check pays for non-home control and again for holding three or more objectives.

Primary scoring is capped at 15 victory points in a battle round and 45 across the game.