An army with the Take and Hold Force Disposition facing one with Priority Assets is dealt Inescapable Dominion as its primary mission.
The opposing army is not playing the same mission: it is dealt Secure Asset. Reading only your own card is how a game gets lost from in front.
Take-and-Hold against Priority-Assets. Holding three or more objectives pays at the end of your turn. From the second battle round, the Command-phase check pays once for holding two or more objectives and again for holding the objective majority. End of battle pays out for holding the opponent's home objective.
Primary scoring is capped at 15 victory points in a battle round and 45 across the game.