Purge-the-Foe against Priority-Assets. Destroying any enemy unit pays at end of turn. From the second battle round, the Command-phase check pays for non-home control and pays well for the objective majority, while end of turn pays for out-killing the opponent (more enemy units destroyed this turn than friendly units lost last turn).
Scoring is capped at 15 victory points in a battle round and 45 across the game.