Purge the Foe vs Disruption

An army with the Purge the Foe Force Disposition facing one with Disruption is dealt Punishment as its primary mission.

The opposing army is not playing the same mission: it is dealt Delaying Action. Reading only your own card is how a game gets lost from in front.

Purge-the-Foe against Disruption. At the start of your turn, condemn one to three enemy units that are on objectives and/or destroyed a friendly unit last turn (or any one enemy unit if none qualify); the mark lasts until the start of your next turn. Any condemned unit leaving the battlefield pays at the end of either player's turn. From the second battle round, non-home control and the objective majority each pay at the end of your Command phase. End of battle pays a large bonus for holding the opponent's home objective.

Primary scoring is capped at 15 victory points in a battle round and 45 across the game.