Reconnaissance Sweep

Reconnaissance against Take-and-Hold. Spread out: three or more friendly units wholly within three different table quarters (none within 6 inches of the battlefield centre) pays at end of turn, with a higher tier for four units across four quarters - only the better tier scores. Each enemy unit destroyed pays a small amount. From the second battle round, non-home control pays at the end of your Command phase.

Scoring is capped at 15 victory points in a battle round and 45 across the game.

Dealt by