Extract Relic

Priority-Assets against Disruption. Your Sensor Sweep action (Shooting phase, a friendly unit within range of a central objective, once per turn, completes at end of turn if the unit controls that objective, cannot start while only one operation marker remains on the battlefield) removes one of the opponent's operation markers and pays at end of turn. Kills on enemy units that started the turn on objectives also pay, as does whittling the opponent down to exactly one marker with a friendly unit alone in its terrain area - that condition pays again at the end of the battle. From the second battle round, non-home control pays at the end of your Command phase.

Scoring is capped at 15 victory points in a battle round and 45 across the game.

Dealt by