STARTING A WORLD EATERS ARMY IN 11TH EDITION: BLOOD, BRASS, AND ABSOLUTELY NO SUBTLETY

The World Eaters are the most honest army in Warhammer 40,000, and 11th edition is a thunderously good time to take up the chainaxe. There is no grand strategy here, no layered trickery — just Khorne's chosen sprinting across the table to hit things, magnificently. That honesty extends to the hobby side: white-and-blue armour with brass trim and generous gore is a bold scheme that comes together faster than it looks, and the range is compact enough that a new collector can genuinely see the whole army from day one. If analysis paralysis has killed your previous projects, the Blood God has a cure.

The first box

Start with the current Combat Patrol-style set. World Eaters starters are dependably built around Khorne Berzerkers — the iconic, frothing core of the Legion — usually with a character and some supporting muscle. Berzerkers are the army in miniature: learn the white armour, the brass, and a tasteful (or tasteless) application of blood effects on squad one, and everything after is repetition with momentum. A pack of Jakhals — the mortal cultists who sprint ahead of the Legion — makes a great second unit and a fast, loose painting break between armour sessions.

The second tithe of skulls

Khorne cares not from whence the models flow, but your wallet does, so buy with purpose. The Eightbound — Berzerkers fused with daemons into hulking engines of muscle and brass — are the modern range's showpiece infantry and an absolute joy to paint. Kharn the Betrayer is the character to add next: cheap in effort, enormous in personality, and the Legion's whole tragic rage in one model. Practical note before the killing starts: 11th edition refreshed points and datasheets across the game, and starter boxes rotate over time, so check the current points before carving your list in stone (or skulls).

Recommended: Eightbound

Recommended: Khârn The Betrayer

The Red Angel

Angron. The Daemon Primarch of the World Eaters is a colossal winged fury of a kit and one of the most dramatic centrepieces Games Workshop has ever produced. He is also the single best argument for finishing your infantry first — an army of painted Berzerkers with Angron descending behind them is genuinely one of the great sights in the hobby, and it simply doesn't land over a sea of grey plastic. Earn the Red Angel. He does not share his rage with the unpainted.

Recommended: Angron

Purchases to defer

Skulls for the skull throne, records for the record keeper

Khorne counts every skull, and you should count every kit: log each one when it arrives and mark it plainly as boxed, built, or finished. Rage is a poor project manager, but a growing finished column is the tally that actually matters — it's what separates a collection from a pile. When you're ready to survey everything the Legion can bring to the slaughter, the full unit catalogue is on the World Eaters faction page under Data.

World Eaters rules, detachments and lore

What changed for World Eaters in 11th edition