Angron is a Characters unit in the World Eaters faction for Warhammer 40k.
Points: 340.
Angron is rage given immortal form. An engine of destruction, he possesses the strength to tear apart Imperial bastions with his bare hands and stop Titans in their tracks. Armed with the sword Samni’arius and the axe Spinegrinder, he is capable of carving his way through entire armies of foes in a whirlwind of apocalyptic bloodshed.
Standard kit: This model is equipped with: Samni’arius and Spinegrinder.
M: 14"
T: 11
Sv: 2+
Invulnerable save: 4
W: 16
Ld: 5+
OC: 6
Weapons
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Samni’arius and Spinegrinder – strike
8
2
14
-3
D6+2
devastating wounds
Samni’arius and Spinegrinder – sweep
16
2
7
-2
2
devastating wounds
Abilities
Reborn in Blood
At the start of the battle round, when you make a Blessings of Khorne roll, if this model is destroyed, you can use a triple 6 from that roll to use this ability instead of activating any Blessings of Khorne at the start of that battle round. If you do, this model is no longer destroyed and in the Reinforcements step of your next Movement phase, it is set up anywhere on the battlefield using its Deep Strike ability, with 8 wounds remaining.
Wrathful Presence
At the start of the battle round, select one Wrathful Presence ability. Until the start of the next battle round, this model has that ability.
Core and army rules
Deadly Demise D6 (Core)
Deep Strike (Core)
Blessings of Khorne (Faction)
Supreme Commander (Fortification)
The Blood God’s Favour (Primarch)
Overwhelming Wrath (Aura) (Primarch)
Driven by Ultimate Rage (Aura) (Primarch)
Damaged 1-6
While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.