What changed for Chaos Daemons in 11th edition
11th edition handed the Chaos Daemons a genuine mix rather than a clean cut: the big Greater Daemons crept up while a good spread of chariots, cavalry and characters came down, and seven brand-new units piled into the range. If you played the Ruinous Powers in 10th, your collection plays the same — just expect the maths to have shifted in both directions depending on where your points sit. On balance the premium centrepieces pay a little more and the mid-tier got friendlier.
Summary
- 26 units repriced, 7 new, 25 unchanged
- Biggest drop: Daemon Prince of Chaos (-25)
- Biggest rise: Lord of Change (+35)
- Detachment Points: 2 / 3 / 4 at Incursion / Strike Force / Onslaught
Detachments
The one genuinely new mechanic is Detachment Points. Detachments are no longer free — each now carries a points cost that comes out of your army total, scaling with game size: 2 at Incursion, 3 at Strike Force, 4 at Onslaught. That's a real budgeting decision on top of your unit choices, and it's the main thing to relearn coming from 10th. The Daemons field nine detachments in 11th — Daemonic Incursion alongside the mono-god legions like Blood Legion, Plague Legion, Legion of Excess and Scintillating Legion — including three new arrivals, so there's more to weigh before you spend that DP.
New in 11th: Cavalcade of Chaos, Lords of the Warp, Warptide. None removed.
| Detachment | DP | |
|---|---|---|
| Daemonic Incursion | 3 | |
| Legion of Excess | 2 | |
| Scintillating Legion | 2 | |
| Blood Legion | 2 | |
| Plague Legion | 2 | |
| Shadow Legion | 2 | |
| Cavalcade of Chaos | 1 | New in 11th |
| Lords of the Warp | 1 | New in 11th |
| Warptide | 1 | New in 11th |
Points changes
The pattern is a two-way split: thirteen sheets rose against nine that came down, while the rest held steady and seven new units arrived. The increases concentrate on the god-tier centrepieces — the Keeper of Secrets, the Great Unclean One and Rotigus all crept up 15 — a tax on the models you take for impact. The savings sit lower down: the Daemon Prince of Chaos dropped 25 (190 to 165), the Skullmaster and Bloodcrushers came down 15, and the Rendmaster on Blood Throne 15. Several units are priced per squad size, so check the tier you actually field.
| Unit | Role | 10th | 11th | Δ | Notes |
|---|---|---|---|---|---|
| Lord of Change | Characters | 285 | 320 | +35 | |
| Daemon Prince of Chaos | Characters | 190 | 165 | -25 | |
| Shalaxi Helbane | Characters | 340 | 315 | -25 | |
| Be'lakor | Characters | 375 | 390 | +15 | |
| Bloodcrushers | Mounted & Beasts | 3: 110 6: 220 | 3: 95 4: 190 | -15 -30 | |
| Bloodthirster | Characters | 305 | 320 | +15 | |
| Great Unclean One | Characters | 250 | 265 | +15 | |
| Keeper of Secrets | Characters | 240 | 255 | +15 | |
| Rendmaster on Blood Throne | Characters | 165 | 150 | -15 | |
| Rotigus | Characters | 265 | 280 | +15 | |
| Skullmaster | Characters | 100 | 85 | -15 | |
| The Changeling | Characters | 90 | 105 | +15 | |
| Beasts of Nurgle | Mounted & Beasts | 1: 65 2: 130 | 1: 75 2: 140 | +10 +10 | |
| Daemon Prince of Chaos with wings | Characters | 180 | 190 | +10 | |
| Daemonettes | Battleline | 100 | 90 | -10 | |
| Fluxmaster | Characters | 60 | 70 | +10 | |
| Kairos Fateweaver | Characters | 295 | 305 | +10 | |
| Pink Horrors | Battleline | 140 | 150 | +10 | |
| Skarbrand | Characters | 305 | 315 | +10 | |
| Fiends | Mounted & Beasts | 3: 95 6: 190 | 3: 90 4: 180 | -5 -10 | |
| Karanak | Characters | 75 | 70 | -5 | |
| Nurglings | Battleline | 3: 40 6: 70 | 3: 45 4: 90 | +5 +20 | |
| Plaguebearers | Battleline | 110 | 115 | +5 | |
| Skull Cannon | Mounted & Beasts | 95 | 90 | -5 | |
| Tormentbringer | Characters | 140 | 135 | -5 | |
| Seekers | Mounted & Beasts | 5: 80 10: 160 | 5: 80 6: 155 | 0 -5 | |
| Daemonic Charioteer | Characters | — | 120 | — | New in 11th |
| Daemonic Herald | Characters | — | 60 | — | New in 11th |
| Immortal Champion | Characters | — | 180 | — | New in 11th |
| Khorne Soul Grinder | Vehicles | — | 180 | — | New in 11th |
| Nurgle Soul Grinder | Vehicles | — | 180 | — | New in 11th |
| Slaanesh Soul Grinder | Vehicles | — | 180 | — | New in 11th |
| Tzeentch Soul Grinder | Vehicles | — | 180 | — | New in 11th |
| Bloodletters | Battleline | 110 | 110 | — | |
| Bloodmaster | Characters | 65 | 65 | — | |
| Blue Horrors | Battleline | 125 | 125 | — | |
| Burning Chariot | Mounted & Beasts | 115 | 115 | — | |
| Changecaster | Characters | 60 | 60 | — | |
| Contorted Epitome | Characters | 100 | 100 | — | |
| Epidemius | Characters | 80 | 80 | — | |
| Exalted Flamer | Characters | 65 | 65 | — | |
| Fateskimmer | Characters | 95 | 95 | — | |
| Feculent Gnarlmaw | Fortifications | 100 | 100 | — | |
| Flamers | Infantry | 3: 65 6: 130 | 3: 65 4: 130 | — | |
| Flesh Hounds | Mounted & Beasts | 5: 75 10: 150 | 5: 75 6: 150 | — | |
| Horticulous Slimux | Characters | 120 | 120 | — | |
| Infernal Enrapturess | Characters | 60 | 60 | — | |
| Plague Drones | Mounted & Beasts | 3: 110 6: 220 | 3: 110 4: 220 | — | |
| Poxbringer | Characters | 55 | 55 | — | |
| Screamers | Mounted & Beasts | 3: 80 6: 160 | 3: 80 4: 160 | — | |
| Skull Altar | Fortifications | 105 | 105 | — | |
| Skulltaker | Characters | 85 | 85 | — | |
| Sloppity Bilepiper | Characters | 55 | 55 | — | |
| Spoilpox Scrivener | Characters | 60 | 60 | — | |
| Syll'esske | Characters | 120 | 120 | — | |
| The Blue Scribes | Characters | 75 | 75 | — | |
| The Masque of Slaanesh | Characters | 95 | 95 | — | |
| Tranceweaver | Characters | 60 | 60 | — |
Biggest increases
Are Lord of Change still worth it?
Up 35 points in 11th — now 320 versus 285 in 10th.
Are Be'lakor still worth it?
Up 15 points in 11th — now 390 versus 375 in 10th.
Are Bloodthirster still worth it?
Up 15 points in 11th — now 320 versus 305 in 10th.
Frequently asked questions
Did the Chaos Daemons get better in 11th edition?
It's a wash on points, tilted by where your list spends. If you lean on Greater Daemons, expect to pay a little more; if you build around Daemon Princes, cavalry and massed troops, several of those got cheaper, and seven new units add options either way. It's a rebalance rather than a downgrade — the premium models cost more, the workhorses cost less.
What got more expensive for the Chaos Daemons in 11th edition?
The increases land on the big four Greater Daemons and their kin. The Keeper of Secrets, the Great Unclean One and Rotigus each rose 15, concentrating the "tax" on centrepiece profiles you take for their table presence rather than efficiency — while the Daemon Prince and the cheaper cavalry moved the other way.
What got cheaper for the Chaos Daemons in 11th edition?
The mid-tier came down. The Daemon Prince of Chaos leads the savings at 25 points off (190 to 165), with the Skullmaster, Bloodcrushers and the Rendmaster on Blood Throne each dropping 15. If you build around princes and fast daemonic cavalry rather than the god-shards, 11th makes that core a little easier to fit.
How do Detachment Points work for the Chaos Daemons in 11th edition?
Detachment Points are the new 11th-edition overhead: your chosen detachment costs points out of your army total, scaling with game size — 2 at Incursion, 3 at Strike Force, 4 at Onslaught. Every Daemon legion pays into that same budget, so it's a flat cost you factor in before you start summoning units.
Is now a good time to start a Chaos Daemons army?
It's a fine moment. The mid-tier is cheaper, seven new units widen the range, and whether you commit to one god or run a mixed host the options are broader than before. If the Ruinous Powers have caught your eye, see the Starting a Chaos Daemons Army guide for a sensible buying order.