How to Basecoat Miniatures: Thinning Paint and Getting Clean Coverage

Basecoating is laying down the solid block of colour every later technique builds on. It is the least glamorous stage and the one that most decides whether a model looks clean or clumsy, because a lumpy basecoat cannot be rescued by shading or highlighting.

This guide covers how thin your paint should actually be, how to get opaque coverage without drowning detail, which colours are difficult and what to do about them, and the order to lay colours down in.

How thin should paint be for a basecoat?

The standard advice is "thin your paints", which is true and useless without a target. The target is the consistency of milk — not water, not cream. Paint at that consistency flows off the brush evenly, self-levels as it dries, and takes two coats to become opaque.

How to judge it:

Two thin coats always beat one thick one. A thick coat fills panel lines, softens rivets, and dries with visible texture. Two thin coats cover just as well and preserve everything.

What is a wet palette and do you need one?

A wet palette is a shallow tray with a damp sponge and a sheet of semi-permeable membrane on top. Paint on the membrane stays workable for hours instead of skinning over in two minutes.

You do not need one to basecoat. You will want one the moment you start layering, because that involves keeping a mix alive across a whole session. For basecoating it mostly saves paint and stops your thinned mix drying to a crust while you work round the model.

How do you basecoat cleanly, step by step?

  1. Put a small amount of paint on the palette and thin it to milk consistency.
  2. Load the brush and then unload it. Dip about a third of the bristle length, then wipe one side on the palette edge. A brush carrying a bulging bead of paint will dump it into the first recess it touches.
  3. Paint the largest areas first, working from the middle of a panel outward towards the edges rather than starting at an edge.
  4. Stop short of the recesses. Let the paint flow to the edge of a panel line; do not push the brush into it. Recesses want to stay dark.
  5. Let the first coat dry completely — genuinely dry to the touch, a couple of minutes.
  6. Apply the second coat the same way. This is the one that makes it opaque and even.
  7. Work outward through the colours, largest area to smallest.

Keep the brush tip clean and reshape it regularly. A splayed brush cannot make a clean edge no matter how steady your hand is.

Which colours are hard to cover, and what do you do?

Coverage varies enormously by pigment, and it is not a quality issue — it is physics. Yellows, reds, oranges and pure whites are transparent by nature.

The fixes, in order of preference:

Metallics behave differently again — see painting metals.

What order should you paint the colours in?

Work from the inside out and the biggest to the smallest:

  1. Areas you can barely reach — inside cloaks, behind backpacks, deep between armour plates.
  2. The dominant colour that covers most of the model.
  3. Secondary large areas — cloth, robes, carapace.
  4. Metals.
  5. Small details — lenses, pouches, purity seals, cabling.
  6. Skin and faces, usually last, because they need the most concentration.

This order means that when your brush slips — and it will — you are slipping onto a surface you have not painted yet.

Basecoating a Warhammer squad

Basecoating is where batch painting earns its keep. Rather than finishing one model, do one colour across the entire unit: all ten shoulder pads, then all ten weapons, then all ten faces. You mix each colour once, you get into a rhythm, and the unit progresses together.

A concrete example for a ten-model Space Marine squad: blue armour over the whole squad in two thin coats, then the black weapon casings, then the metallics, then a bone for the shoulder trim. Two evenings and the unit is ready to shade.

The reason to prefer this over model-by-model is not really speed — it is consistency. Colours mixed once are identical across the unit, which is exactly what makes ten models look like a squad instead of ten individuals.

Paints to use

Base-range paints are formulated for coverage, which is what this stage needs.

Macragge Blue · Citadel Colour Base

Mephiston Red · Citadel Colour Base

Abaddon Black · Citadel Colour Base

Lahmian Medium · Citadel Colour Technical

What are the most common basecoating mistakes?

Frequently asked questions

How thin is "thin your paints" exactly?

Milk. It should flow smoothly off the brush and leave no visible brush marks as it dries, while still being opaque in two coats.

Should I thin with water or a medium?

Water is fine for modest thinning. Beyond about one part water to two parts paint you are diluting the acrylic binder, which makes the finish fragile and chalky — use a thinning or glaze medium instead.

How many coats does a basecoat need?

Two, for most colours over a sensibly chosen primer. Yellows, reds and pure whites may need three or four thin coats, which is a reason to pick a lighter primer.

Can I basecoat with an airbrush?

Yes, and it is excellent for large single-colour areas — vehicles, big battlesuits, whole squads of the same armour colour. You still need a brush for everything smaller.

Why does my paint look chalky and streaky?

Usually over-thinning with water, or paint that has dried slightly on the palette and been re-wet. Mix a fresh batch and thin with medium rather than water.

Do I need to varnish between stages?

No. Varnish belongs at the end. The exception is if you are about to do something aggressive like heavy weathering and want an undo layer.

What comes next

A clean, even basecoat is the platform. The quickest way to make it look three-dimensional is a wash, which pushes shadow into every recess in a single pass.