Ynnari Archon is a Characters unit in the Aeldari faction for Warhammer 40k.
Points: 85.
1 Archon
Archons are the rulers of the terrifying Drukhari private armies and crime syndicates known as kabals. Those who have pledged themselves to the Ynnari faith bring all their malicious cunning and murderous skill to bear in its name, along with the military might of the Kabal they lead. Wielding eldritch weapons and veiled by shrouding shadowfields, they are powerful allies indeed.
Standard kit: This model is equipped with: splinter pistol; huskblade; shadow field.
M: 8"
T: 3
Sv: 4+
Invulnerable save: 2
W: 4
Ld: 6+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Blast pistol
6
1
2
8
-3
D3
pistol
Splinter pistol
12
1
2
2
0
1
anti-infantry 3+, assault, pistol
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Huskblade
5
2
3
-2
2
anti-infantry 3+
Abilities
Overlord
While this model is leading a unit, each time a model in that unit makes an attack, re-roll a Wound roll of 1. While that unit is below its Starting Strength, each time a model in that unit makes an attack, you can re-roll the Wound roll instead.
Reborn Mastermind
Once per battle round, one model from your army with this ability can use it when its unit is targeted with a Stratagem. If it does, reduce the CP cost of that usage of that Stratagem by 1CP.
Core and army rules
Leader (Core)
Battle Focus (Faction)
Disparate Paths (Faction)
Shadow Field (Wargear)
Wargear options
This model’s splinter pistol can be replaced with 1 blast pistol.