Wraithknight

Wraithknight is a Monsters unit in the Aeldari faction for Warhammer 40k.

Points: 435.

Wraithknights are as elegantly sinister as they are lethal. Their graceful build and slender limbs belie their tremendous resilience. They move with agility utterly at odds with their colossal size, bounding into position before unleashing firepower of a magnitude capable of eradicating squadrons of enemy armour, devastating infantry phalanxes and turning the tide of battle.

Standard kit: This model is equipped with: suncannon; titanic feet; scattershield.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Heavy wraithcannon36D3320-42D6devastating wounds
Scatter laser3663501sustained hits 1
Shuriken cannon24336-12lethal hits
Starcannon36238-32-
Suncannon48D6+4310-33blast
Melee weapons
WeaponAWSSAPDAbilities
Titanic feet538-12-

Abilities

Titanic Strides
Each time this model makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so: • It can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them. • It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a 1, this model is Battle-shocked.
Point-blank Devastation
Each time this model’s heavy wraithcannon or suncannon targets a unit within half range, you can re-roll the dice to determine the number of attacks made.

Core and army rules

Wargear options

Damaged 1-6

While this model has 1-6 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords