War Walkers

War Walkers is a Vehicles unit in the Aeldari faction for Warhammer 40k.

Points: 85.

1-2 War Walkers

The graceful, bipedal War Walkers often take to the field in the vanguard of Asuryani armies. Highly agile, they are also heavily armed, carrying two heavy weapons to eliminate foes before they can strike back. A formidable power field of invisible energy protects each War Walker, blurring and distorting its outline and shielding the pilot.

Standard kit: Every model is equipped with: 2 shuriken cannons; War Walker feet.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Bright lance361312-3D6+2-
Missile launcher – starshot481310-2D6-
Missile launcher – sunburst48D634-11blast
Scatter laser3663501sustained hits 1
Shuriken cannon24336-12lethal hits
Starcannon36238-32-
Melee weapons
WeaponAWSSAPDAbilities
War Walker feet33501-

Abilities

Crystalline Targeting
In your Shooting phase, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly AELDARI unit makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. Each unit can only be selected for this ability once per turn.

Core and army rules

Wargear options

Keywords

Keywords

Faction keywords