Traitor Guardsmen Squad is a Infantry unit in the Chaos Daemons faction for Warhammer 40k.
Points: 70 for 10 models.
1 Traitor Sergeant, 9 Traitor Guardsmen
Standard kit: The Traitor Sergeant is equipped with: corrupted pistol; close combat weapon.
Every Traitor Guardsman is equipped with: lasgun; close combat weapon.
M: 6"
T: 3
Sv: 5+
W: 1
Ld: 7+
OC: 2
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Cultist grenade launcher – krak
24
1
4
9
-2
D3
-
Cultist grenade launcher – frag
24
D3
4
4
0
1
blast
Cultist sniper rifle
36
1
4
4
-2
2
heavy, precision
Flamer
12
D6
N/A
4
0
1
ignores cover, torrent
Lasgun
24
1
4
3
0
1
rapid fire 1
Meltagun
12
1
4
9
-4
D6
melta 2
Plasma gun – standard
24
1
4
7
-2
1
rapid fire 1
Plasma gun – supercharge
24
1
4
8
-3
2
hazardous, rapid fire 1
Boltgun
24
1
4
4
0
1
rapid fire 1
Corrupted pistol
12
1
4
4
-1
1
pistol
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Chainsword
3
4
3
0
1
-
Close combat weapon
1
4
3
0
1
-
Power weapon
2
4
4
-2
1
-
Abilities
Twisted Defence Force
While this unit is within range of an objective marker, each time a ranged attack targets this unit, models in this unit have the Benefit of Cover against that attack.
Core and army rules
Dark Pacts (Faction)
Wargear options
Up to 3 Traitor Guardsmen can each have their lasgun replaced with one of the following (duplicates are not allowed):
1 Cultist grenade launcher
1 flamer
1 meltagun
1 plasma gun
1 Cultist sniper rifle
The Traitor Sergeant’s close combat weapon can be replaced with one of the following:
1 chainsword
1 power weapon
The Traitor Sergeant’s corrupted pistol can be replaced with 1 boltgun.