Tidewall Gunrig is a Fortifications unit in the T’au Empire faction for Warhammer 40k.
Points: 90.
These mobile anti-grav gun turrets mount railguns whose hypersonic rounds can stop even super-heavy war engines dead in their tracks. They form deadly fire points around which Tidewall Shieldlines and droneports are arrayed into full defence networks – floating fortresses that can reposition at need to funnel and slaughter the foe.
Standard kit: This model is equipped with: supremacy railgun.
M: 4"
T: 8
Sv: 3+
W: 14
Ld: 7+
OC: 0
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Supremacy railgun
72
1
5
20
-5
D6+6
devastating wounds, twin-linked
Abilities
Fortification
While an enemy unit is only within Engagement Range of one or more Fortifications from your army:
• That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
• Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Tidewall Cover
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
Core and army rules
Deadly Demise D3 (Core)
Firing Deck 11 (Core)
Transport
This model has a transport capacity of 11 T’au Empire Infantry models. It cannot transport Battlesuit, Kroot or Vespid Stingwings models.