Terrax-pattern Termite is a Transports unit in the Death Guard faction for Warhammer 40k.
Points: 200.
Standard kit: This model is equipped with: Terrax melta cutter; 2 combi-bolters; Termite drill.
M: 8"
T: 10
Sv: 3+
W: 14
Ld: 6+
OC: 2
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Terrax melta cutter
12
5
3
9
-4
D6
melta 2
Twin volkite charger
18
2
3
5
0
2
devastating wounds, twin-linked
Combi-bolter
24
2
3
4
0
1
rapid fire 2
Heavy flamer
12
D6
N/A
5
-1
1
torrent, ignores cover
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Termite drill
6
4
14
-2
D3+3
anti-vehicle 3+
Abilities
Termite Assault
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.
Core and army rules
Deadly Demise D3 (Core)
Deep Strike (Core)
Nurgle’s Gift (Aura) (Faction)
Wargear options
This model’s 2 combi-bolters can be replaced with one of the following
2 heavy flamers
2 twin volkite chargers
Transport
This model has a transport capacity of 12 Death Guard Infantry models. It cannot transport Jump Pack, Wulfen, Phobos, Gravis, Centurion, Terminator, Obliterator, Possessed or Tacticus models (excluding TACTICUS CHARACTER models that began the battle attached to a non-TACTICUS unit).