Techmarine is a Characters unit in the Space Marines faction for Warhammer 40k.
Points: 55.
Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servoarms and mechadendrites.
Standard kit: This model is equipped with: forge bolter; grav-pistol; Omnissian power axe; servo-arm.
M: 6"
T: 4
Sv: 2+
W: 4
Ld: 6+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Forge bolter
24
3
2
5
-1
2
-
Grav-pistol
12
1
2
4
-1
2
anti-vehicle 2+, pistol
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Omnissian power axe
4
3
6
-2
2
-
Servo-arm
1
3
8
-2
3
extra attacks
Abilities
Techmarine
While this model is within 3" of one or more friendly Adeptus Astartes Vehicle units, this model has the Lone Operative ability.
Blessing of the Omnissiah
In your Command phase, you can select one friendly Adeptus Astartes Vehicle model within 3" of this model. That model regains up to D3 lost wounds and, until the start of your next Command phase, each time that Vehicle model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
Vengeance of the Omnissiah
If a friendly Adeptus Astartes Vehicle model is destroyed within 12" of this model, until the end of the battle, this model’s Omnissian power axe has an Attacks characteristic of 7.