Strike Team is a Battleline unit in the T’au Empire faction for Warhammer 40k.
Points: 70 for 10 models.
1 Fire Warrior Shas’ui, 9 Fire Warriors
Fire Warrior Strike Teams are the mainstay of many Hunter Cadres, unleashing storms of potent anti-personnel firepower that few foes can long endure. Tough, dependable, numerous and with access to a variety of specialised weaponry and drone support, these Fire Warriors will hold the line no matter what odds they face.
Standard kit: Every model is equipped with: pulse pistol; pulse rifle; close combat weapon.
M: 6"
T: 3
Sv: 4+
W: 1
Ld: 7+
OC: 2
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Pulse carbine
20
2
4
5
0
1
-
Pulse pistol
12
1
4
5
0
1
pistol
Pulse rifle
30
1
4
5
0
1
rapid fire 1
Support turret
30
2
5
5
0
1
indirect fire, twin-linked
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Close combat weapon
1
5
3
0
1
-
Abilities
Suppression Volley
In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the start of your next turn, while this unit is on the battlefield, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
DS8 Support Turret
In your Movement phase, if this unit Remains Stationary, until the start of your next Movement phase, its Fire Warrior Shas’ui model is equipped with the support turret missile system weapon.
Designer’s Note: Place a Support Turret token next to this unit to remind you.
Core and army rules
For the Greater Good (Faction)
Wargear options
The Fire Warrior Shas’ui can be equipped with up to two of the following, and can take duplicates:
1 guardian drone (it cannot take duplicates of this piece of wargear)
1 gun drone
1 marker drone
1 shield drone
Any number of Fire Warrior models can each have their pulse rifle replaced with 1 pulse carbine.