Sanctus is a Characters unit in the Genestealer Cults faction for Warhammer 40k.
Points: 50.
A Sanctus is an inescapable assassin who can track by psychic spoor and squirm through the smallest gaps. Its bio-dagger – spawned from the Patriarch’s genesis pools – unleashes the psychic might of the Broodmind with the slightest cut, while the Sanctus’ cult sniper rifle allows it to strike down prey from afar.
Standard kit: This model is equipped with: Sanctus bio-dagger.
M: 6"
T: 3
Sv: 5+
Invulnerable save: 5
W: 3
Ld: 7+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Cult sniper rifle
36
1
3
7
-2
3
anti-psyker 2+, heavy, precision
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Sanctus bio-dagger
6
2
3
-2
2
anti-infantry 3+, precision
Close combat weapon
2
3
3
0
1
-
Abilities
Creeping Shadow
If this model is equipped with a cult sniper rifle, once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this model, if this model is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6".
Cloaked Assassin
If this model is equipped with a Sanctus bio-dagger, enemy units cannot use the Fire Overwatch Stratagem to shoot at this model.
Psychic Spoor
At the start of the first battle round, select one enemy unit to be this model’s prey. Each time this model makes an attack that targets its prey, you can re-roll the Hit roll and you can re-roll the Wound roll.
Core and army rules
Deep Strike (Core)
Infiltrators (Core)
Lone Operative (Core)
Stealth (Core)
Wargear options
This model’s Sanctus bio-dagger can be replaced with 1 cult sniper rifle and 1 close combat weapon.