Reiver Squad is a Infantry unit in the Space Marines faction for Warhammer 40k.
Points: 80 for 5 models.
1 Reiver Sergeant, 4-9 Reivers
Rapid-insertion terror troops, Reiver Squads often deploy using grav-chutes and directional fins to land with pinpoint accuracy. Operating with near perfect stealth to reach the optimum location to strike from, when ready they unleash their fury, surging forward with augmented guttural roars and blasts of weapons fire.
Standard kit: Every model is equipped with: special issue bolt pistol; combat knife.
M: 6"
T: 4
Sv: 3+
W: 2
Ld: 6+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Bolt carbine
24
2
3
4
0
1
precision
Special issue bolt pistol
12
1
3
4
-1
1
pistol, precision
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Close combat weapon
3
3
4
0
1
-
Combat knife
4
3
4
-1
1
precision
Abilities
Fearsome Assault
At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.
Terror Troops (Aura)
While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.
Core and army rules
Scouts 6" (Core)
Oath of Moment (Faction)
Grapnel Launcher (Wargear)
Reiver Grav-chute (Wargear)
Wargear options
All models in this unit can each have their combat knife replaced with 1 bolt carbine and 1 close combat weapon.
If the Reiver Sergeant is equipped with 1 bolt carbine, it can be equipped with 1 combat knife.
All models in this unit can each be equipped with 1 Reiver grav-chute.
All models in this unit can each be equipped with 1 grapnel launcher.