Paladin Squad is a Infantry unit in the Grey Knights faction for Warhammer 40k.
Points: 180 for 4 models.
1 Paragon, 3-9 Paladins
Even amongst the rarefied ranks of the Grey Knights, Paladins are exceptional warriors whose potent psychic powers intertwine seamlessly with their martial bladework to devastate even the mightiest foes. Often accompanied by Apothecaries or banner-bearing Ancients, they are the favoured bodyguards of Brother-Captains and Grand Masters alike.
Standard kit: Every model is equipped with: storm bolter; Nemesis force weapon.
M: 5"
T: 5
Sv: 2+
Invulnerable save: 4
W: 3
Ld: 6+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Incinerator
12
D6
N/A
6
-1
1
ignores cover, torrent
Psilencer
24
6
2
5
0
1
precision, psychic, sustained hits 1
Psycannon
24
3
2
8
-1
2
psychic
Storm bolter
24
2
2
4
0
1
rapid fire 2
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Nemesis force weapon
4
2
6
-2
2
psychic
Abilities
Attuned Onslaught (Psychic)
Each time this unit makes a Charge move, until the end of the turn, add 1 to the Damage characteristic of melee weapons equipped by PALADIN SQUAD models in this unit.
Core and army rules
Deep Strike (Core)
Gate of Infinity (Faction)
Ancient’s Banner (Wargear)
Apothecary's Narthecium (Wargear)
Wargear options
For every 5 models in this unit, up to 2 Paladins can each have their storm bolter replaced with one of the following:
1 incinerator
1 psilencer
1 psycannon
1 Paladin can have its storm bolter replaced with 1 Apothecary’s narthecium.
1 Paladin’s storm bolter can be replaced with one of the following: