Morkanaut

Morkanaut is a Vehicles unit in the Orks faction for Warhammer 40k.

Points: 280.

Usually piloted by the exiled Badmek who built it, a Morkanaut is a hulking combat walker with a dash of Mork-esque know-wotz applied. Packed with all manner of glowy gubbinz, Morkanauts unleash their arsenals of bizarre and deadly weapons in what their pilots think of as displays of pure kunnin’ worthy of Mork.

Standard kit: This model is equipped with: kustom mega-blasta; kustom mega-zappa; 2 rokkit launchas; 2 twin big shootas; klaw of Mork.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Kustom mega-blasta24359-2D6hazardous
Kustom mega-zappa36D6+3510-2D6blast, hazardous
Rokkit launcha24D359-23blast
Twin big shoota3635501rapid fire 2, twin-linked
Melee weapons
WeaponAWSSAPDAbilities
Klaw of Mork – strike4318-36-
Klaw of Mork – sweep1238-12-

Abilities

Clankin’ Forward
Each time this model makes a Normal, Advance or Fall Back move, it can move over enemy models (excluding MONSTER and VEHICLE models) and terrain features that are 4" or less in height as if they were not there.
Big an’ Shooty
Each time this model makes a ranged attack, if the Waaagh! is active for your army, add 1 to the Hit roll.

Core and army rules

Damaged 1-7

While this model has 1-7 wounds remaining, subtract 4 from this model’s Objective Control characteristic, and each time this model makes an attack, subtract 1 from the Hit roll.

Transport

This model has a transport capacity of 12 Orks Infantry models (excluding Ghazghkull Thraka). Each Mega Armour or Jump Pack model takes up the space of 2 models.

Keywords

Keywords

Faction keywords