Meka-dread is a Vehicles unit in the Orks faction for Warhammer 40k.
Points: 210.
Kustomised from the same basic chassis as Mega Dreads, Meka-Dreads commonly house a Mekboy who has wired himself into his own creation. They couple the spectacular firepower and close-quarters destruction of most Ork combat walkers with their pilot's ability to work crude but effective battlefield repairs on other damaged Orkoid war machines.
Standard kit: This model is equipped with: killkannon; dread rippa klaw; stompy feet.
M: 8"
T: 10
Sv: 2+
Invulnerable save: 6
W: 16
Ld: 7+
OC: 5
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Killkannon
24
D6+3
5
9
-2
2
-
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Dread killsaw
4
3
14
-3
4
-
Dread rippa klaw
6
3
12
-2
3
-
Stompy feet
4
3
7
0
1
-
Abilities
Mekaniak
At the end of your Movement phase, you can select one friendly Orks Vehicle model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
Dead Rippy
If this model is equipped with 2 dread killsaws, those weapons have the [TWIN-LINKED] ability. If this model is equipped with 2 dread rippa klaws, those weapons have the [TWIN-LINKED] ability.
Core and army rules
Deadly Demise D6 (Core)
Waaagh! (Faction)
Wargear options
This model’s killkannon can be replaced with one of the following:
1 dread killsaw
1 dread rippa klaw
This model’s dread rippa klaw can be replaced with one of the following:
1 dread killsaw
1 killkannon
Damaged 1-5
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.