Mega Dread is a Vehicles unit in the Orks faction for Warhammer 40k.
Points: 225.
A huge thundering walker twice the size and more of a Deff Dread, Mega Dreads embody the Mekboy love of violence and machine-work taken to the extreme. They are able to rip open the largest tank with their claws, mount weapons usually only seen on a heavy vehicle and stomp through hails of fire to reach their victims.
Standard kit: This model is equipped with: 2 boombits; killkannon; dread rippa klaw; stompy feet.
M: 8"
T: 10
Sv: 2+
Invulnerable save: 6
W: 16
Ld: 7+
OC: 5
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Boombits
12
D6
N/A
5
0
1
torrent
Killkannon
24
D6+3
5
9
-2
2
-
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Dread killsaw
4
3
14
-3
4
-
Dread rippa klaw
6
3
12
-2
3
-
Stompy feet
4
3
7
0
1
-
Abilities
Mega Carnage
Each time this model is selected to fight, you can select one enemy unit within Engagement Range of it and roll one D6, adding 2 to the result if this model made a Charge move this turn: on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6+, that enemy unit suffers 3 mortal wounds.
Dead Rippy
If this model is equipped with 2 dread killsaws, those weapons have the [TWIN-LINKED] ability. If this model is equipped with 2 dread rippa klaws, those weapons have the [TWIN-LINKED] ability.
Core and army rules
Deadly Demise D6 (Core)
Waaagh! (Faction)
Wargear options
This model’s killkannon can be replaced with one of the following:
1 dread killsaw
1 dread rippa klaw
This model’s dread rippa klaw can be replaced with one of the following:
1 dread killsaw
1 killkannon
Damaged 1-5
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.