Manta

Manta is a Vehicles unit in the T’au Empire faction for Warhammer 40k.

Points: 2100.

The Manta is an advanced, super-heavy dropship used to deliver large contingents of troops into combat. Powerful energy fields shield the craft during descent, while no less than sixteen drone-controlled burst cannons fend off hostile attention and wing-mounted primary guns engage priority targets that might jeopardise the Manta’s landing site.

Standard kit: This model is equipped with: 2 heavy rail cannons; 6 ion cannons; 2 long-barrelled burst cannon arrays; 2 missile pods; 10 seeker missiles; armoured hull.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Heavy rail cannon1201426-512devastating wounds
Ion cannon – standard60D6+347-12blast
Ion cannon – overcharge60D6+348-23blast, hazardous
Long-barrelled burst cannon array243246-11-
Missile pod30247-12-
Seeker missile481414-3D6+1one shot
Melee weapons
WeaponAWSSAPDAbilities
Armoured hull85601-

Abilities

Aggressive Deployment
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.
Air Caste Colossus
Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.

Core and army rules

Damaged 1-20

While this model has 1-20 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Transport

This model has a transport capacity of all of the following: • 200 T’au Empire Infantry or TACTICAL DRONE models • 4 Devilfish, Sky Ray Gunship or Hammerhead models • 8 Battlesuit models with a Wounds characteristic of 9 or less

Keywords

Keywords

Faction keywords