Kommandos is a Infantry unit in the Orks faction for Warhammer 40k.
Points: 120 for 10 models.
1 Boss Nob, 9 Kommandos
No right-thinking Ork trusts Kommandos. They sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people’s backs, throats and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses.
Standard kit: Every model is equipped with: slugga; choppa.
M: 6"
T: 5
Sv: 5+
W: 1
Ld: 7+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Burna
12
D6
N/A
4
0
1
ignores cover, torrent
Speshul Kommando shoota
18
4
5
4
0
1
rapid fire 2
Rokkit launcha
24
D3
5
9
-2
3
blast
Slugga
12
1
5
4
0
1
pistol
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Big choppa
4
3
7
-1
2
-
Breacha ram
2
4
9
-2
2
-
Choppa
3
3
4
-1
1
-
Close combat weapon
2
3
4
0
1
-
Power klaw
3
4
9
-2
2
-
Abilities
Sneaky Surprise
Enemy units cannot use the Fire Overwatch Stratagem to shoot at this unit.
Core and army rules
Infiltrators (Core)
Stealth (Core)
Waaagh! (Faction)
Distraction Grot (Wargear)
Bomb Squigs (Wargear)
Patrol Squad (Fortification)
Wargear options
The Boss Nob’s choppa can be replaced with one of the following:
1 big choppa
1 power klaw
Up to 2 Kommandos can each have their slugga and choppa replaced with 1 speshul Kommando shoota and 1 close combat weapon.
1 Kommando’s slugga and choppa can be replaced with 1 breacha ram.
1 Kommando’s slugga and choppa can be replaced with 1 burna and 1 close combat weapon.
1 Kommando’s slugga and choppa can be replaced with 1 rokkit launcha and 1 close combat weapon.
This unit can be equipped with 1 bomb squig.
This unit can be equipped with 1 distraction grot.