Knight Paladin

Knight Paladin is a Characters unit in the Imperial Knights faction for Warhammer 40k.

Points: 375.

These highly versatile Knights provide strategic backbone to many lances. While not specialised, they are favoured by most houses for their combination rapid-fire battle cannon, a direct firing artillery gun and a powerful close combat weapon. Seasoned Nobles prize these suits.

Standard kit: This model is equipped with: meltagun; Questoris heavy stubber; rapid-fire battlecannon; reaper chainsword.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Ironstorm missile pod48D6+13501blast, indirect fire
Meltagun12139-4D6melta 2
Questoris heavy stubber36334-11rapid fire 3
Rapid-fire battle cannon72D6+3310-13blast, rapid fire d6+3
Stormspear rocket pod48338-2D6-
Twin Icarus autocannon48337-12anti-fly 2+, twin-linked
Melee weapons
WeaponAWSSAPDAbilities
Reaper chainsword – strike4314-46-
Reaper chainsword – sweep1239-32-
Thunderstrike gauntlet – strike4320-38-
Thunderstrike gauntlet – sweep8310-23-

Abilities

Paladin’s Duty (Bondsman)
While a model is affected by this ability, weapons equipped by that model have the [LETHAL HITS] ability, and melee weapons equipped by that model have the [LANCE] ability.
Seasoned Noble
Each time this model makes a ranged attack that targets the closest eligible target, improve the Armour Penetration characteristic of that attack by 1.

Core and army rules

Wargear options

Damaged 1-9

While this model has 1‑9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords