Knight Errant

Knight Errant is a Characters unit in the Imperial Knights faction for Warhammer 40k.

Points: 355.

These aggressive, close-range assault Knights excel at hunting and slaying enemy tanks and war beasts. They plunge aggressively into the fiercest fighting, unleashing hissing blasts of super-heated energy and deadly sweeps of their huge combat weapon. Theirs is a ceaseless hunt; they move on to new targets while melted ruin cools behind them.

Standard kit: This model is equipped with: meltagun; thermal cannon; reaper chainsword.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Ironstorm missile pod48D6+13501blast, indirect fire
Meltagun12139-4D6melta 2
Questoris heavy stubber36334-11rapid fire 3
Stormspear rocket pod48338-2D6-
Thermal cannon242D3312-4D6blast, melta 6
Twin Icarus autocannon48337-12anti-fly 2+, twin-linked
Melee weapons
WeaponAWSSAPDAbilities
Reaper chainsword – strike4314-46-
Reaper chainsword – sweep1239-32-
Thunderstrike gauntlet – strike4320-38-
Thunderstrike gauntlet – sweep8310-23-

Abilities

Errant’s Duty (Bondsman)
While a model is affected by this ability, you can re-roll Advance rolls made for that model and ranged weapons equipped by that model have the [ASSAULT] ability.
Aggressive Assault
Each time this model makes a ranged attack that targets the closest eligible target, add 1 to the Hit roll.

Core and army rules

Wargear options

Damaged 1-9

While this model has 1‑9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords