Khorne Lord of Skulls

Khorne Lord of Skulls is a Vehicles unit in the World Eaters faction for Warhammer 40k.

Points: 505.

Lords of Skulls are insane, monolithic creations fuelled by boiling blood and dedicated to slaughtering in the name of Khorne. They plough through the enemy’s ranks, crushing infantry beneath their tracks, hacking tanks into kindling with sweeps of their cleaver and hurling brazen projectiles or burning ichor at the survivors.

Standard kit: This model is equipped with: gorestorm cannon; Hades gatling cannon; great cleaver of Khorne.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Daemongore cannon18D6414-4D6+2blast, rapid fire 3
Gorestorm cannon24D6+3410-23blast, rapid fire 3
Hades gatling cannon481248-22rapid fire 6, sustained hits 1
Ichor cannon482D647-22blast, rapid fire 4
Skullhurler602D6414-33rapid fire 3
Melee weapons
WeaponAWSSAPDAbilities
Great cleaver of Khorne – strike6316-48-
Great cleaver of Khorne – sweep1838-22-

Abilities

Idol of Blessed Blood
At the start of the battle round, if this model is on the battlefield, when you make a Blessings of Khorne roll, roll one additional D6.
Super-heavy War Engine
Each time this model makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so it can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them. It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a roll of 1, this model is Battle-shocked.

Core and army rules

Wargear options

Damaged 1-8

While this model has 1-8 wounds remaining, subtract 4 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords