Kharybdis Assault Claw

Kharybdis Assault Claw is a Vehicles unit in the Chaos Space Marines faction for Warhammer 40k.

Points: 300.

The Kharybdis is a powerful ship-to-ship assault pod able to insert a large complement of Heretic Astartes warriors into enemy vessels or war zones on the ground. Far more than a simple shuttle, the Kharybdis is also a threat in its own right, capable of showering target areas with its storm launchers or even ramming enemy vehicles and burning through thick steel and ceramite with melta cutters designed to breach starships.

Standard kit: This model is equipped with: 5 Kharybdis storm launchers; blade struts; melta array.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Kharybdis storm launcher – frag362D63401blast
Kharybdis storm launcher – krak36239-2D6-
Melee weapons
WeaponAWSSAPDAbilities
Blade struts1248-21-
Melta array1412-4D6+2extra attacks

Abilities

Kharybdis Assault
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.

Core and army rules

Damaged 1-7

While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Transport

This model has a transport capacity of 22 Heretic Astartes Infantry models. Each Jump Pack, Possessed and Terminator model takes up the space of 2 models. Each Obliterator model takes up the space of 3 models. This model can instead transport 1 Helbrute or Dreadnought model.

Keywords

Keywords

Faction keywords