Hive Guard

Hive Guard is a Infantry unit in the Tyranids faction for Warhammer 40k.

Points: 90 for 3 models.

3-6 Hive Guard

Hive Guard are spawned to protect Tyranid bio-architecture and vital spore-seeding sites. They carry a monstrous arsenal of grafted bio-weapons and are instinctively driven – or sometimes synaptically impelled – to lay down heavy hails of firepower against those prey organisms the Hive Mind wishes to see eradicated.

Standard kit: Every model is equipped with: shockcannon; chitinous claws and teeth.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Impaler cannon36445-11heavy, indirect fire
Shockcannon24237-13anti-vehicle 2+
Melee weapons
WeaponAWSSAPDAbilities
Chitinous claws and teeth34501-

Abilities

Defensive Stance
Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+, or unmodified Hit rolls of 4+ instead if this unit is within range of an objective marker.

Core and army rules

Wargear options

Keywords

Keywords

Faction keywords