Hive Guard is a Infantry unit in the Tyranids faction for Warhammer 40k.
Points: 90 for 3 models.
3-6 Hive Guard
Hive Guard are spawned to protect Tyranid bio-architecture and vital spore-seeding sites. They carry a monstrous arsenal of grafted bio-weapons and are instinctively driven – or sometimes synaptically impelled – to lay down heavy hails of firepower against those prey organisms the Hive Mind wishes to see eradicated.
Standard kit: Every model is equipped with: shockcannon; chitinous claws and teeth.
| Weapon | Range | A | BS | S | AP | D | Abilities |
|---|---|---|---|---|---|---|---|
| Impaler cannon | 36 | 4 | 4 | 5 | -1 | 1 | heavy, indirect fire |
| Shockcannon | 24 | 2 | 3 | 7 | -1 | 3 | anti-vehicle 2+ |
| Weapon | A | WS | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Chitinous claws and teeth | 3 | 4 | 5 | 0 | 1 | - |