Grotesques is a Infantry unit in the Drukhari faction for Warhammer 40k.
Points: 80 for 3 models.
3-6 Grotesques
These modified meat-hulks are pumped full of painful chemicals, growth elixirs and macro-steroids. With swollen muscles they hack their master’s foes apart, their brutal cleavers and grafted claws dripping with toxins. They are mindlessly obedient and insensible to any hurt, chasing down fleeing prey at the behest of their creator.
Standard kit: Every model is equipped with: paired monstrous weapons.
M: 7"
T: 5
Sv: 6+
Invulnerable save: 6
W: 4
Ld: 7+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Liquifier gun
12
D6
N/A
4
-1
1
anti-infantry 3+, torrent
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Monstrous weapons
4
3
5
-2
2
-
Paired monstrous weapons
4
3
5
-2
2
twin-linked
Abilities
Macro-steroids (Pain)
In the Fight phase, when you select this unit to fight, you can spend 1 of your Pain tokens to Empower this unit. While Empowered, melee weapons equipped by models in this unit have a Strength characteristic of 8 and the [LETHAL HITS] ability.
Monstrous Charge
Each time this unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in this unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers D3 mortal wounds.
Core and army rules
Feel No Pain 5+ (Core)
Power from Pain (Faction)
Monstrous Hulks (Fortification)
Wargear options
Any number of models can each replace their paired monstrous weapons with 1 monstrous weapon and 1 liquifier gun.