Grand Master In Nemesis Dreadknight

Grand Master In Nemesis Dreadknight is a Characters unit in the Grey Knights faction for Warhammer 40k.

Points: 225.

Piloting a Nemesis Dreadknight allows a Grand Master to wield the kind of ordnance usually restricted to battle tanks. Augmented with his psychic puissance and the servo-driven strength to wield huge and terrifying melee weapons, the sheer killing power of such a warrior is terrifying indeed.

Standard kit: This model is equipped with: dreadfists.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Fragstorm grenade launcher18D63401blast
Gatling psilencer24123601psychic, sustained hits 1
Heavy incinerator182D6N/A6-11ignores cover, torrent
Heavy psycannon246310-23ignores cover, psychic
Sublimator18239-4D6melta 4, psychic, twin-linked
Melee weapons
WeaponAWSSAPDAbilities
Dreadfists626-11-
Nemesis daemon greathammer5314-3D6+1psychic
Nemesis flail1025-12psychic
Nemesis greatsword – strike5210-2D6psychic
Nemesis greatsword – sweep1025-11psychic
Nemesis mace526-33anti-character 2+, precision, psychic

Abilities

Surge of Wrath (Psychic)
Each time this model makes a melee attack that targets a MONSTER or VEHICLE unit, you can re-roll the Hit roll, you can re-roll the Wound roll and you can re-roll the Damage roll.
Warrior Strategist
Once per battle round, one model from your army with this ability can use it when its unit is targeted with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.

Core and army rules

Wargear options

Damaged 1-4

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords