Farseer

Farseer is a Characters unit in the Aeldari faction for Warhammer 40k.

Points: 70.

The Asuryani look to their Farseers for leadership in battle. These psykers can uncover the foe’s intentions and calculate the effects of attacks. Their minds are their true weapons; with a thought, they can obliterate the memories of enemy commanders, hurl battle tanks into the air or summon terrifying storms of coruscating eldritch energy.

Standard kit: This model is equipped with: Eldritch Storm; shuriken pistol; witchblade.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Eldritch Storm24D636-2D3blast, psychic
Shuriken pistol12124-11assault, pistol
Singing spear1212903assault, psychic
Melee weapons
WeaponAWSSAPDAbilities
Singing spear22303psychic
Witchblade22302anti-infantry 2+, psychic

Abilities

Branching Fates (Psychic)
While this model is leading a unit, once per phase, you can change the result of one Hit roll, one Wound roll or one Damage roll made for a model in that unit (excluding Support Weapon models) to an unmodified 6.
Guide (Psychic)
At the end of your Movement phase, select one enemy unit within 18" of and visible to this model. Until the start of your next Command phase, each time a friendly AELDARI model makes an attack that targets that enemy unit, add 1 to the Hit roll. Each unit can only be selected for this ability once per turn.

Core and army rules

Wargear options

Keywords

Keywords

Faction keywords