Devastator Squad

Devastator Squad is a Infantry unit in the Space Marines faction for Warhammer 40k.

Points: 120 for 5 models.

1 Devastator Sergeant, 4-9 Devastator Marines

Devastator Squads pound the enemy at long range with overwhelming heavy weapons fire, annihilating any caught in the ferocious blasts. Once they have secured the perfect firing position, they hold it firmly, providing their battle-brothers with intense covering fire as they advance.

Standard kit: Every model is equipped with: bolt pistol; boltgun; close combat weapon.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Bolt pistol1213401pistol
Boltgun2423401-
Combi-weapon2414401ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1
Grav-cannon24346-13anti-vehicle 2+, heavy
Grav-pistol12134-12ANTI-VEHICLE 2+, PISTOL
Heavy bolter36345-12heavy, sustained hits 1
Lascannon481412-3D6+1heavy
Missile launcher – frag48D64401blast, heavy
Missile launcher – krak48149-2D6heavy
Multi-melta18249-4D6heavy, melta 2
Plasma cannon – standard36D3 47-21BLAST, HEAVY
Plasma cannon – supercharge36D3 48-32BLAST, HAZARDOUS, HEAVY
Plasma pistol – standard12137-21PISTOL
Plasma pistol – supercharge12138-32HAZARDOUS, PISTOL
Storm bolter2423401RAPID FIRE 2
Melee weapons
WeaponAWSSAPDAbilities
Astartes chainsword434-11-
Close combat weapon23401-
Power fist238-22-
Power weapon335-21-
Thunder hammer248-22devastating wounds

Abilities

Signum
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [IGNORES COVER] ability.
Armorium Cherub
Once per battle, after making a Hit roll for a model in this unit, you can change that roll to an unmodified 6.
Designer’s Note
Place an Armorium Cherub token next to the unit, removing it once this ability has been used.

Core and army rules

Wargear options

Keywords

Keywords

Faction keywords