Deathstrike is a Vehicles unit in the Astra Militarum faction for Warhammer 40k.
Points: 145.
The sanctioned use of a Deathstrike – designated ‘Ordnance Extremis’ – is often an excessive measure to combat the Imperial Guard’s most heinous enemies. Its huge missile, capable of mounting various catastrophic payloads, is able to visit the undimmed wrath of the Emperor on a foe half a world away.
Standard kit: This model is equipped with: heavy bolter; Deathstrike missile; armoured tracks.
M: 10"
T: 10
Sv: 3+
W: 11
Ld: 7+
OC: 3
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Deathstrike missile
N/A
2D6
2
16
-4
1
blast, one shot, plasma warhead
Heavy bolter
36
3
4
5
-1
2
sustained hits 1
Heavy flamer
12
D6
N/A
5
-1
1
ignores cover, torrent
Hunter-killer missile
48
1
3
14
-3
D6
one shot
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Armoured tracks
3
4
6
0
1
-
Abilities
Deathstrike Missile
In your Shooting phase, each time this model is selected to shoot, if it has not shot with its Deathstrike missile this battle, you can do one of the following in addition to resolving this model’s ranged attacks:
• Designate Target: If this model does not have a Deathstrike Target marker on the battlefield, place a unique Deathstrike Target marker for this model anywhere on the battlefield.
• Adjust Target: If this model has a Deathstrike Target marker on the battlefield, move that marker to anywhere else on the battlefield.
Core and army rules
Deadly Demise D6 (Core)
Plasma Warhead (Wargear profile)
One Shot (Wargear profile)
Wargear options
This model’s heavy bolter can be replaced with 1 heavy flamer.
This model can be equipped with 1 hunter-killer missile.
Damaged 1-4
While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.