Death Company Captain with Jump Pack

Death Company Captain with Jump Pack is a Characters unit in the Space Marines faction for Warhammer 40k.

Points: 75.

None of Sanguinius’sone are immune to the effects of the Black Rage. Should a Captain succumb to the Flaw, he will don the black and be outfitted with relic weapons for one final battle. Empowered by the depths of their madness, Death Company Captains slaughter their foes with violent fury as they seek absolution in death.

Standard kit: This model is equipped with: heavy bolt pistol; Astartes chainsword.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Hand flamer12D6N/A301ignores cover, pistol, torrent
Heavy bolt pistol18124-11Pistol
Plasma pistol – standard12127-21Pistol
Plasma pistol – supercharge12128-32hazardous, pistol
Melee weapons
WeaponAWSSAPDAbilities
Astartes chainsword724-11-
Power fist528-22-
Relic weapon625-22-

Abilities

Lost to Fury
While this model is leading a unit, melee weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability.
Black Rage
Each time this model makes a melee attack, you can re-roll the Hit roll. While this model’s unit is not within 6" of one or more friendly Blood Angels Character models, or 12" of one or more friendly Chaplain models, it cannot be selected to Fall Back and its Objective Control characteristic is 0.
Death Vision of Sanguinius
If this model is destroyed by a melee attack, after the attacking unit has finished making its attacks, you can roll one D6, adding 2 to the result if the attacking unit contains the enemy WARLORD: on a 2-3, that enemy unit suffers D3 mortal wounds; on a 4-5, that enemy unit suffers 3 mortal wounds; on a 6+, that enemy unit suffers D3+3 mortal wounds.

Core and army rules

Wargear options

Keywords

Keywords

Faction keywords