Daemon Prince of Tzeentch with Wings is a Characters unit in the Thousand Sons faction for Warhammer 40k.
Points: 170.
Buoyed upon sorcerous zephyrs or borne aloft by wings of mutated flesh, these Daemon Princes revel in hurling arcane fire from on high, reinforcing their megalomaniacal superiority over their foes.
Standard kit: This model is equipped with: Dark Blessing; infernal cannon; heliforged weapons.
M: 13"
T: 9
Sv: 2+
Invulnerable save: 4
W: 10
Ld: 6+
OC: 3
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Dark Blessing
24
9
2
4
-1
1
ignores cover, psychic, sustained hits 1
Infernal cannon
24
3
2
5
-2
2
-
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Hellforged weapons – strike
6
2
8
-2
3
devastating wounds, psychic
Hellforged weapons – sweep
12
2
6
-1
1
devastating wounds, psychic
Abilities
Hunter of Souls
Each time this model makes an attack that targets a CHARACTER unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1 (if that attack targets a PSYKER CHARACTER unit, you can re-roll the Hit roll and you can re-roll the Wound roll instead). Each time this model destroys a CHARACTER unit, this model regains up to D3 lost wounds (if that CHARACTER unit was a PSYKER unit, this model regains up to 3 lost wounds instead).
Aetherstride (Psychic)
In your Movement phase, when this model is set up on the battlefield using the Deep Strike ability, it can perform an aetherstride. If it does:
• It can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.
• Until the end of the turn, its Dark Blessing has the [SUSTAINED HITS D3] ability.
• Until the end of the turn, it is not eligible to declare a charge.