Cultist Mob with Firearms is a Battleline unit in the Chaos Knights faction for Warhammer 40k.
Points: 50 for 10 models.
1 Cultist Champion, 9-19 Chaos Cultists
Standard kit: The Cultist Champion is equipped with: autopistol; brutal assault weapon.
Every Chaos Cultist is equipped with: autopistol; brutal assault weapon.
M: 6"
T: 3
Sv: 6+
W: 1
Ld: 7+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Flamer
12
D6
N/A
4
0
1
ignores cover, torrent
Grenade launcher – frag
24
D3
4
4
0
1
blast
Grenade launcher – krak
24
1
4
9
-2
D3
-
Heavy stubber
36
4
5
4
0
1
heavy, rapid fire 3
Autogun
24
1
4
3
0
1
rapid fire 1
Autopistol
12
1
4
3
0
1
pistol
Bolt pistol
12
1
4
4
0
1
pistol
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Close combat weapon
1
4
3
0
1
-
Brutal assault weapon
2
4
3
0
1
-
Abilities
For the Dark Gods
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
Core and army rules
Dark Pacts (Faction)
Wargear options
The Cultist Champion’s autopistol can be replaced with 1 bolt pistol.
Any number of models can each have their autogun and close combat weapon replaced with 1 autopistol and 1 brutal assault weapon.
For every 10 models in this unit, 1 Chaos Cultist’s autogun can be replaced with 1 flamer.
For every 10 models in this unit, 1 Chaos Cultist’s autogun can be replaced with 1 heavy stubber.
For every 10 models in this unit, 1 Chaos Cultist’s autogun can be replaced with 1 grenade launcher.