Chaos Rhino

Chaos Rhino is a Transports unit in the Thousand Sons faction for Warhammer 40k.

Points: 90.

Many of the Rhinos employed by the Thousand Sons are ancient vehicles, their once-noble machine spirits safuratedby the malice of the Warp, their hulls mutated and discoloured by the energies of unfettered change. Still, they bear the foot soldiers of Tzeentch swiftly into battle, guns hammering as they go.

Standard kit: This model is equipped with: inferno combi-bolter; armoured tracks.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Havoc launcher48D63501blast
Inferno combi-bolter24234-21rapid fire 2
Inferno combi-weapon24144-21anti-infantry 4+, devastating wounds, rapid fire 1
Melee weapons
WeaponAWSSAPDAbilities
Armoured tracks34601-

Abilities

Sorcerous Support
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes a Psychic Attack that targets that enemy unit, add 1 to the Hit roll and add 1 to the Wound roll.

Core and army rules

Wargear options

Transport

This model has a transport capacity of 12 Thousand Sons Infantry models (excluding TERMiNATOR models).

Keywords

Keywords

Faction keywords