Chaos Rhino

Chaos Rhino is a Transports unit in the Death Guard faction for Warhammer 40k.

Points: 85.

Clad in a cocoon of slime-smeared armour plating, Death Guard Rhinos are ubiquitous and versatile armoured transports. They can move Death Guard squads rapidly across the battlefield in their festering holds, taking them to new battlefronts, bearing them through hostile terrain or supporting armoured offensives.

Standard kit: This model is equipped with: combi-bolter; armoured tracks.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Combi-bolter2423401lethal hits, rapid fire 2
Combi-weapon2414401anti-infantry 4+, devastating wounds, rapid fire 1
Havoc launcher48D63501blast
Melee weapons
WeaponAWSSAPDAbilities
Armoured tracks34601-

Abilities

Fire Support
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Core and army rules

Wargear options

Transport

This model has a transport capacity of 12 Death Guard Infantry models. It cannot transport Terminator models.

Keywords

Keywords

Faction keywords