Brotherhood Techmarine

Brotherhood Techmarine is a Characters unit in the Grey Knights faction for Warhammer 40k.

Points: 70.

On those occasions when their duties take them to the battlefield, the Grey Knights’ Techmarines turn all their arcane engineering lore to preserving their Chapter’s irreplaceable war machines. Relying more upon the gifts of the Omnissiah than the psychic talents employed so widely by their brothers, the Techmarines wield potent blades and firearms against the foe.

Standard kit: This model is equipped with: forge bolter; grav-pistol; Omnissian power axe; servo-arm.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Forge bolter24325-12-
Grav-pistol12124-12anti-vehicle 2+, pistol
Melee weapons
WeaponAWSSAPDAbilities
Omnissian power axe436-22-
Servo-arms138-23extra attacks

Abilities

Techmarine
While this model is within 3" of one or more friendly Grey Knights Vehicle units, this model has the Lone Operative ability.
Blessing of the Omnissiah
In your Command phase, you can select one friendly Grey Knights Vehicle model within 3" of this model. That model regains up to D3 lost wounds and, until the start of your next Command phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
Guardians of the Machine
Each time an enemy unit ends a charge move within Engagement Range of one or more Grey Knights Vehicle units from your army and within 6" of this model’s unit, you can target this model’s unit with the Heroic Intervention Stratagem for 0CP, and can do so even if you have already targeted a different unit with that Stratagem this phase.

Core and army rules

Keywords

Keywords

Faction keywords