Big’ed Bossbunka is a Fortifications unit in the Orks faction for Warhammer 40k.
Points: 135.
Having a Gargant’s severed head serve as a boss’ hut is not only a status symbol, but also provides a base of operations equipped with a remarkable array of Orky features – from the potent Gaze of Gork built into one eye to the kommanda’s shoutin’ pole that carries the boss’ bellowed commands far and wide.
Standard kit: This model is equipped with: big shoota; Gaze of Gork.
M: -
T: 10
Sv: 3+
W: 12
Ld: 7+
OC: 0
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Big shoota
36
3
5
5
0
1
rapid fire 2
Gaze of Gork – glare
24
D6
5
5
0
1
blast, sustained hits d3
Gaze of Gork – squint
18
1
5
12
-4
3
sustained hits D3
Abilities
Ramshackle Cover
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
Shoutin’ Pole (Aura)
While a friendly ORKS unit is within 6" of this FORTIFICATION, improve the Leadership characteristic of models in that unit by 1.
Fortification
While an enemy unit is only within Engagement Range of one or more Fortifications from your army:
• That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
• Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Core and army rules
Deadly Demise D3 (Core)
Firing Deck 11 (Core)
Waaagh! (Faction)
Wargear options
This model can be equipped with up to 3 additional big shootas.
Transport
This model has a transport capacity of 11 Orks Infantry models (excluding Ghazghkull Thraka). Each Mega Armour or Jump Pack model takes up the space of 2 models.