Big Mek On Warbike is a Characters unit in the Orks faction for Warhammer 40k.
Points: 105.
Standard kit: This model is equipped with: slugga; twin dakkagun; choppa; close combat weapon.
M: 12"
T: 6
Sv: 4+
Invulnerable save: 6
W: 6
Ld: 7+
OC: 2
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Kombi-weapon
24
1
5
4
0
1
anti-infantry 4+, devastating wounds, rapid fire 1
Kustom mega-blasta
24
3
5
9
-2
D6
hazardous
Kustom mega-slugga
12
D3
5
8
-2
D6
blast, hazardous
Rokkit launcha
24
D3
5
9
-2
3
blast
Shokk attack gun
60
D6+1
5
9
-4
D6
blast, heavy
Slugga
12
1
5
4
0
1
pistol
Twin dakkagun
18
3
5
5
0
1
assault, rapid fire 2, twin-linked
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Big choppa
4
3
7
-1
2
-
Choppa
4
3
5
-1
1
-
Close combat weapon
4
3
5
0
1
-
Killsaw
3
4
12
-3
2
-
Power klaw
4
4
9
-2
2
-
Abilities
More Dakka
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
Mekaniak
At the end of your Movement phase, you can select one friendly Orks Vehicle model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
Core and army rules
Leader (Core)
Waaagh! (Faction)
Kustom Force Field (Wargear)
Wargear options
This model’s slugga can be replaced with one of the following:
1 shokk attack gun
1 kustom force field
1 kombi-weapon
1 kustom mega-blasta
1 kustom mega-slugga
1 rokkit launcha
1 big choppa
1 power klaw
This model’s choppa can be replaced with one of the following: