Barbgaunts

Barbgaunts is a Infantry unit in the Tyranids faction for Warhammer 40k.

Points: 55 for 5 models.

5-10 Barbgaunts

Barbgaunts are little more than living weapons, their bodies and bio-cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. There, they unleash volleys of chitinous barbs that detonate with the fury of violent muscle-spasms and transfix nearby victims with hails of jagged projectiles.

Standard kit: Every model is equipped with: barblauncher; chitinous claws and teeth.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Barblauncher24D64501blast, heavy
Melee weapons
WeaponAWSSAPDAbilities
Chitinous claws and teeth14401-

Abilities

Disruption Bombardment
In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.

Core and army rules

Keywords

Keywords

Faction keywords