Atalan Jackals is a Mounted & Beasts unit in the Genestealer Cults faction for Warhammer 40k.
Points: 85 for 5 models.
4-8 Atalan Jackals, 1-2 Atalan Wolfquads*
Atalan Jackals share a mental link that allows them to coordinate in hunting packs and ride in tight formations at high speeds with no risk of mishap. They harass the foe with hit-and-run strikes, their Wolfquads unleashing heavy firepower to augment the guns, bludgeons and mining charges of their packmates.
Standard kit: * This unit can only contain 2 Atalan Wolfquads if it also contains 8 Atalan Jackals.
Every Atalan Jackal is equipped with: Atalan small arms; close combat weapon.
Every Atalan Wolfquad is equipped with: Atalan small arms; heavy stubber; close combat weapon.
M: 12"
T: 4
Sv: 5+
W: 2
Ld: 7+
OC: 1
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Atalan incinerator
12
D6
N/A
5
-1
1
ignores cover, torrent
Atalan small arms
12
2
4
4
0
1
pistol
Grenade launcher – frag
24
D3
4
4
0
1
blast
Grenade launcher – krak
24
1
4
9
-2
D3
-
Heavy stubber
36
3
4
4
0
1
assault, rapid fire 3
Mining laser
24
1
4
12
-3
D6+1
-
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Atalan power weapon
2
4
4
-2
1
-
Close combat weapon
2
4
3
0
1
-
Abilities
Outrider Gangs
Each time you use the Cult Ambush ability to set this unit back upon the battlefield, in addition to the normal rules, all of its models must be set up wholly within 9" of a battlefield edge and at least one of its models must be touching one of your Cult Ambush markers (that marker is then removed from the battlefield). If this cannot be done, this unit cannot be set back up.
Demolition Run
Once per turn, in your Movement phase, when this unit ends a Normal, Advance or Fall Back move, you can select one enemy unit within 6" of and visible to this unit and roll one D6 for each ATALAN JACKALS model in this unit: for each 4+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).
Core and army rules
Scouts 9" (Core)
Stealth (Core)
Cult Ambush (Faction)
Wargear options
For every 4 Atalan Jackals in this unit, up to 2 Atalan Jackals' close combat weapons can each be replaced with 1 Atalan power weapon.
For every 4 Atalan Jackals in this unit, 1 Atalan Jackal's Atalan small arms can be replaced with 1 grenade launcher.
Any number of Atalan Wolfquads can each have their heavy stubber replaced with one of the following: