Armiger Helverin

Armiger Helverin is a Vehicles unit in the Imperial Knights faction for Warhammer 40k.

Points: 135.

From flanking positions, vanguard fire points and while loping forward in ambush, these fast-moving Knight suits lay down hails of heavy fire. Amongst Helverins’ key strategic roles are enfilading fire, scouting and suppression fire, using their autocannons to fire hundreds of shells per minute, and vow-bonded packs of these war engines can shatter an enemy assault in seconds.

Standard kit: This model is equipped with: 2 Armiger autocannons; Questoris heavy stubber; armoured feet.

Weapons

Ranged weapons
WeaponRangeABSSAPDAbilities
Armiger autocannon48439-13-
Meltagun12139-4D6melta 2
Questoris heavy stubber36334-11rapid fire 3
Melee weapons
WeaponAWSSAPDAbilities
Armoured feet43601-

Abilities

Suppression Protocols
In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with an Armiger autocannon. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Core and army rules

Wargear options

Damaged 1-5

While this model has 1-5 wounds remaining, subtract 3 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Keywords

Faction keywords