Achilles Ridgerunners is a Vehicles unit in the Genestealer Cults faction for Warhammer 40k.
Points: 95.
1-2 Achilles Ridgerunners
The operators of these lightweight but rugged scout vehicles help to coordinate lethal armoured ambushes that eliminate isolated foes or sever communication and supply lines. They can mount a versatile range of heavy weapons, and their speed and manoeuvrability enable them to skirt enemy ranks before unleashing their payloads at a more vulnerable quarter.
Standard kit: Every model is equipped with: heavy mining laser; twin heavy stubbers; armoured hull; flare launcher.
M: 12"
T: 7
Sv: 3+
W: 8
Ld: 7+
OC: 3
Weapons
Ranged weapons
Weapon
Range
A
BS
S
AP
D
Abilities
Achilles missile launcher
36
3
4
9
-2
3
-
Heavy mining laser
36
D3
4
12
-3
D6+1
blast
Heavy mortar
48
D6+3
4
6
0
1
blast, indirect fire
Twin heavy stubber
36
3
4
4
0
1
twin-linked, rapid fire 3
Melee weapons
Weapon
A
WS
S
AP
D
Abilities
Armoured hull
3
4
5
0
1
-
Abilities
Crossfire
In your Shooting phase, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the turn, each time a friendly GENESTEALER CULTS unit makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
Core and army rules
Deadly Demise 1 (Core)
Scouts 9" (Core)
Flare Launcher (Wargear)
Spotter (Wargear)
Survey Augur (Wargear)
Wargear options
Any number of models can each have their heavy mining laser replaced with one of the following:
1 achilles missile launcher
1 heavy mortar
Any number of models can each have their flare launcher replaced with one of the following: